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Devlog
Submission to DAE Game Projects 2025
[Group14]GobGob Knight
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Devlog
Devlog 5 – AI Uprising Begins
March 24, 2025
by
Hassan125
Enemy AI – Now Featuring Basic Instincts We originally thought one programmer could handle all the enemy AI. That was cute. After realizing how much work it actually was, we put two programmers on t...
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Devlog 4: Byte-Sized Beginnings
March 17, 2025
by
lazage
Development Movement and preparations Whilst it might not be anything new, we started development by remaking the same stuff we did in prototyping, but much, much better. We took our time with movemen...
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Devlog 3; the Prototype Sprint
March 10, 2025
by
lazage
The Gameplay Prototype Sprint this week was all about getting a functioning gameplay prototype which was no small feat. our programmers kicked into high gear to make sure we had something playable and...
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Devlog 2: Right on Track
March 03, 2025
by
lazage
Devlog 2. Merging the Madness This week, we focused on combining the prototypes developed over the last two weeks, including multiplayer functionality, level blockout, animations, and the camera logic...
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Devlog 1: Getting Started
February 26, 2025
by
MagTellmann
Choosing the Engine & Early Art Direction At this point, we’ve been looking into which engine suits our game best—especially from an art perspective. It really came down to Unreal Engine vs. Unity...
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